I'm going to create a photorealistic glass with Irish coffee. As you can see, the glass is already done and I think it turned out pretty nice.
Details about this project (for the 3d nerds here):
I didn't use 'Vray' for the glass although it might look like it. It's done in 'MentalRay' with 'final gathering' and 'Arch & Design' materials. I used self-illuminating boxes to create a light set for my glass.
Helpfull comments to inprove my render or light set are welcome!
Maybe you should increase the photons emission because the glass looks almost opaque at the bottom, and increase the plate's shininess. Unless you want it so
If you want to increase realism you should add a some slight caustics.
Yeah the glass is a pain in the ass. I tried caustics but they increased my render time from 1:08 to 8:18. Caustics are either really ugly or extremely heavy for my computer (or I'm just a n00b who doesn't know how to handle caustics). But when I add caustics, the long render time isn't the only problem. Right now, the bottom of my glass looks really dark, but when I add caustics, it looks like a heavy shiny light bulb. That Sucks ass. If you wish I can upload a render with caustics so you can see what I mean.
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Devious Comments
Maybe you should increase the photons emission because the glass looks almost opaque at the bottom, and increase the plate's shininess. Unless you want it so
If you want to increase realism you should add a some slight caustics.
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I wish I could come up with a clever signature
lol.
great render. id consider adding and hdri to the background.
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But when I add caustics, the long render time isn't the only problem. Right now, the bottom of my glass looks really dark, but when I add caustics, it looks like a heavy shiny light bulb. That Sucks ass.
If you wish I can upload a render with caustics so you can see what I mean.
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